
#include "Objects.h"

namespace Canvas
{

	Object::~Object()
	{
	}

	NonCopyable::NonCopyable()
	{
	}

	Interface::~Interface()
	{
	}
	Error::Error(const wchar_t * _description) : description(_description)
	{
	}
	const wchar_t * Error::what() const
	{
		return description;
	}
}